About Me
I am a passionate musical composer who completed a BA in Music Composition/Theory in May 2024. I have actively collaborated with gaming companies to enhance their projects by creating immersive and memorable SFX. As the primary sound effects artist for the game Plenty O' Fish, I was responsible for crafting a dynamic soundscape that significantly contributed to the game’s unique atmosphere. Currently, I am partnering with HephtyGames, where I am deeply involved in the development of an innovative and thrilling new game, focusing on integrating rich, engaging sound elements to elevate the overall gaming experience.